NVIDIA CEO Unveils Upcoming Tegra Chips, Dubbed Logan and Parker

NVIDIA on Tuesday unveiled its Tegra roadmap all the way through 2015, with the next two after Tegra 4 codenamed Logan and Parker. For now, it seems the company’s reference to Stark, which we saw all the way back in 2011, is nowhere to be found.

The company’s CEO Jen-Hsun Huang spoke at NVIDIA’s GPU developers conference, and shared a bit of info on what we can expect from this generation and beyond. Logan will apparently incorporate NVIDIA’s Kepler GPU, and also include CUDA. Parker, on the other hand, will usher in the company’s Project Denver, and will include full 64-bit capabilities and a Maxwell GPU.

“In five years, we’ll increase Tegra by 100 times,” Huang said. “Moore’s law would suggest an eightfold increase.”

With the PC market struggling, NVIDIA is attempting to gain ground in the mobile space; the company has pushed tablets hard in particular. NVIDIA most recently unveiled its Tegra 4 andTegra 4i chips, but is facing stiff competition from Qualcomm, which supplies chips for some of today’s biggest smartphones.

[Source: TechnoBuffalo]

EA SimCity 'sorry' games include Battlefield 3, Mass Effect 3

Free games! Getcher free games! If you're still smarting from the disastrous launch of SimCity, the game's developer EA is offering a free game to say sorry, including Battlefield 3Mass Effect 3 and Dead Space 3.

And you can claim your free game even if you weren't affected by the server issues ofSimCity's launch. Just buy it this week and you can get a choice of these games for nowt:

  • Battlefield 3
  • Bejeweled 3
  • Dead Space 3
  • Mass Effect 3
  • Medal of Honor: Warfighter
  • Need For Speed: Most Wanted
  • Plants vs Zombies
  • SimCity 4 Deluxe Edition

If you're not a fan of blowing foreign people up or shooting aliens' heads off in extreme close-up, you may well be feeling hard-done-by: Bejeweled or Plants vs Zombies, anyone?

Several games on the list are rated 18, so if you're under 18 you get both Bejeweled andSimCity 4. Woo!

Your free game is available on Thursday 21 March if you're in the UK and you have until next Friday, 30 March, to claim it. To grab your gratis game, load up Origin and look for the free games in the Featured Today section.

You only have to have activated SimCity by next Monday, so you can claim a free game even if you haven't already bought it -- it's basically a week-long buy one-get-one-free offer.

Meanwhile, EA boss John Riccitiello has resigned, not specifically over the SimCity debacle, but rather the company's poor financial results. Other controversies in his six-year tenure as CEO include the failure of MMORPG Star Wars: The Old Republic, the botched ending of Mass Effect 3, and the closure of its UK studio.

The disastrous launch hasn't stopped SimCity doing boffo business, though, shifting 1.1 million copies in two weeks -- not bad for a PC game with no head-shooting.

[Source: CNET]

Wii U gets UK price slash, after Nintendo ruled it out

Wii U sales may not have set the world alight, but Nintendo claimed just recently it wouldn't cut the console's price. Well now UK retailers have gone behind the gaming giant's back, and done so anyway, CVG reports.

Asda and Amazon have knocked £50 off the RRP of the Wii U basic and premium packs, selling each for £199 and £249 respectively. ShopTo is also in on the slashing, dropping its Wii U basic pack by £60 to £190.

But it's believed the trade price of the console hasn't changed -- it's still £205. Which would mean retailers are selling the device at a loss. Can things really be that bad?

It seems so. In January, Nintendo lowered its Wii U sales forecast for the year from 5.5 million units to 4 million. But company president Satoru Iwata was adamant it would not lower the price. "With Wii U, we have taken a rather resolute stance in pricing it below its manufacturing cost, so we are not planning to perform a markdown," he said in a statement.

He admitted Nintendo "had not yet fully communicated the value of the product," and that it would "work to enrich the software lineup which could make consumers understand the appeal of Wii U." Chop-chop.

The Wii U has been criticised for being too complicated for casual gamers won over by the original Wii. It's also under threat from the rise of cheaper (or even free) games for mobiles and tablets. Why buy a console with a tablet control, and be tied to its roster of games, when you can pick up a standalone tablet and have thousands to choose from? That seems to be what a lot of punters are thinking, anyway.

[Source: CNET]

Rovio Angry Birds Cartoon Series Launching on March 16

Own a copy of Angry Birds? Then you’ll be able to tune in to a new cartoon series that will launch through the game beginning on the weekend of March 16 – March 17. Rovio announced the news on Monday, and said that the “dedicated channel” will be available inside of Rovio’s published games as well as on other connected devices, such as Smart TVs. Rovio said the new cartoons will also air on TV networks around the globe.

“We’ve long wanted to tell our fans the story of the Angry Birds and the Bad Piggies, to introduce their personalities and their world in detail.” said Rovio CEO Mikael Hed. “We’re delighted to introduce all this through our new channel, with easy and instant access to the stories in the palm of your hand. With over 1.7 billion downloads, we can reach a far wider and more engaged global audience than traditional distribution would allow.”

So how can you tune in? Easy. Update the game on March 17 (or tune into one of the networks showing the cartoon on March 16) and then open the application on your smart device and simply tap the icon representing the new video channel. Hopefully the cartoon is as addicting as the games.

[Source: TechnoBuffalo]

Wii U System Update Improves Stability, Big Update in April

Nintendo released a brand new system update for the Wii U this morning. The update’s been labeled Version 2.1.3 U, and it’s available through the settings menu within the Wii U UI.

I’ve personally completed the update; a process that only took about 5 minutes, thanks to the ethernet cable and USB dongle duo I’ve recently installed. If you frequent the site, you might remember an article I ran back in December of last year. It was then that I spent a week trying to update my Wii U with no luck. I wound up calling Nintendo and, get this, they told me to move my console closer to my router.

It worked, oddly enough.

Regardless, today’s update is only a minor one. Here’s the full text from Nintendo’s support site:

Version 2.1.3 U available via an Internet connection includes the following improvements:

Further improvements to overall system stability have been made.*

*The previously announced system update, which adds new features and further improvements to the user experience, will be released in April.

The previously announced system update, of course, is the one that Nintendo promised back during a Nintendo Direct presentation a few weeks ago. That update will supposedly speed up UI performance and reduce load times.

We’ll have more on these updates and the Wii U as it comes.

[Source: TechnoBuffalo]

How Online Games Have Improved Over The Past Few Years

Online games, they have been around for a long time now and despite online games receiving a lot of negative comments, I personally lap them up. Talking on a personal note here, I like the enjoyment of playing an online game. There is nothing better than sitting in the comfort of your own home and playing a game against a friend who could be at the other side of the world.
 
When online games first surfaced they were sketchy and nobody really knew what they were. However, in the world today everybody knows what online games are. They certainly have improved over the years.
One major reason for the rapid growth in online gaming is HTML5 language. HTML5 is a markup language that is used for structuring and presenting content on the internet. It is a vital part of the World Wide Web as we know it today. The previous version was HTML4.0.1, that came out in 1999. It is open source and it is completely free. HTML5 is quickly turning into a great game development platform. Over the past few years we have seen the gaming quality really shine and this is all down to HTML5. The real winners here are the consumers, with developers really pushing the boundaries and bringing us the likes of Casino Games, that not only entertain, but could also bring us some good fortune too.
 
In the future, I would like to see HTML5 becomming more and more common. The only way in which this is possible is if developers start using it to push the boundaries of the code to create even more fantastic online games. I would really like to see this type of game becoming more immersive. I want to be in the game, not be in a room playing a game.
 
What do you think about this topic? Are you a gamer? What's your preferred gaming platform? We would love to hear your thoughts, please leave them below.

Nintendo Wii Mini arriving in the UK on March 22nd

When Nintendo's Wii Mini landed in Canada, as far as we were concerned, the land of Due South was welcome to it. After all, the company had robbed the budget model of its internet connectivity, backwards compatibility and its, you know, charm. Unfortunately, Nintendo now feels that the UK deserves its own opportunity to be underwhelmed by the hardware, and so will launch the system in Blighty on March 22nd. Naturally, there's no word yet on pricing, but we'd get even tetchier if Nintendo tried to price it over, say, £70.

[Source: Engadget]

All PlayStation 4 Games to be Available Digitally

Gaming on the PlayStation 4 will not necessarily require going out to a brick and mortar shop to grab a copy of a new game. In fact, unless you live in a part of the world with less than stellar internet, news has come that suggests Sony will make it possible for you to buy each and every one of your PlayStation 4 games without any physical transaction at all.

The word comes from Sony Worldwide Studios President Shuhei Yoshida in an interview with The Guardian. Here’s the bit about game releases as digital downloads:

We’re shifting our platform more and more to the digital side – PS4 will be similar to PS Vita in that every game will be available as a digital download, and some will also be available as a disc.

The “some” that Yoshida mentions will, of course, be standard retail titles. Stuff like UnchartedKillzone and LittleBigPlanet will ship with physical discs. The digital download exclusives will be the titles that you’d expect to see only on the system’s online store. The Witness, for instance, will be a PSN game.

What do you think about this push towards digital? Personally, as long as physical games still exist, I don’t mind it at all.

[Source: TechnoBuffalo]

PlayStation 4's UI and inner workings detailed: No more booting, games download as you play them

We've heard some hardware numbers, but now we're hearing more how thePlayStation 4 will actually work in practice. Alongside connections to other Sony hardware, the highlight that caught our attention was that you'll be able to leap back into your game by pressing the power button. From off. Better still, there's also a secondary custom chip for uploads and download and with that, the PS4 will let you play your new titles as you download them. The rest of the game will continue to be piped into that ample hard drive. You can also share (with that new button) 10 seconds of video, trimming and uploading your own gaming highlights to your buddies -- heck, you can even stream it, with allies 'tagging' in and taking over the controller.

In fact Sony will make social networks far more integrated, with "real people", photos and companion mobile apps to augment this. In fact you'll be able to browse video remotely from the likes of your smartphone, tablet or Vita. The system itself will also learn your preferences and download content it reckons you'll like. Personalization is shaping up to be a big focus for Sony.

[Source: Engadget]

Sony's new DualShock 4 controller official: all-new design, touchpad, share button and more

We had a hint or two about its imminent arrival, but Sony's now made its next-generation DualShock 4 controller official at tonight's PlayStation 4 event in NYC. The company's Lead System Architect Mark Cerny took to the stage to reveal the all-new companion, which has been redesigned and now features a more rounded form factor as well as what appears to be a slightly rubberized grip with "enhanced rumble capabilities." There's also a touchpad now (clearly taking a cue from the Vita), a headphone jack, the long-rumored share button, a light bar that, according to Cerny, will be utilized as a "more friendly way to identify players" and a stereo camera which is used to track the 3D position of the Move-compatible controller.

Not surprisingly, Sony's touting the addition of the "Share" button as one of the biggest features of the DualShock 4, allowing players to easily send tidbits like video clips and screenshots to places such as Ustream, Facebook and, naturally, the firm's own PlayStation Network. That's all we know thus far, but we''re sure to hear more about the DualShock 4 in the coming future -- for now, head on past the break and enjoy the gallery from Sony's presentation.

[Source: Engadget]

PlayStation 4 will not have native PS3 backwards compatibility

During today's PlayStation event Gaikai's Dave Perry revealed that the PS4 will not natively support PS3 games and that Sony's next-gen console will instead stream PS1, PS2 and PS3 games from the cloud -- something that the company has already confirmed on Twitter.

[Source: Engadget]

Sony unveils its next game console, the PlayStation 4

Sony tonight announced its much-rumored next video game console, the PlayStation 4. Sony Computer Entertainment prez and CEO Andrew House announced the console with little more than a logo and a handful of concepts, though he did say it's coming in holiday 2013. We're sure to hear more as the night goes on, and we'll be updating this post as we learn more.

Lead system architect Mark Cerny -- legendary game dev and, to us, creator ofMarble Madness -- came up next. He said that development of the PS4 started five years ago. Cerny said he's been exploring how to evolve "the PlayStation ecosystem," and he started by speaking to the limitations of PlayStation 3. Cerny said he's been aiming to make sure "nothing gets between the platform and the game." An image of an old-timey hunter shooting space invaders in the sky is used as an example -- here's hoping the PS4 doesn't mean we'll be taking plastic guns and shooting pixels in the sky.

"We were able to create in PlayStation 4 a system by game creators, for game creators," Cerny said. As far as specs, he said it runs on x86 architecture, a "highly enhanced" PC GPU (with "almost 2 teraflops of performance," he added), an unknown amount of local HDD storage, and 8GB of GDDR5 system memory. Cerny next unveiled the DualShock 4, which looks an awful lot like the leaks we saw recently -- it features a touchpad, a light bar, and what looks like rubberized grips. Otherwise, it looks an awful lot like a DualShock 3 with some new bells and whistles.

Cerny's talking software now -- the PS4 can pause and resume mid-game, allowing players to multitask at any point. There's also a second chip dedicated to managing uploads and downloads, meaning you can download games in the background or when the system's off. More importantly, however, you can start downloading a game and begin playing it as the download goes -- pretty great! As far as sharing goes, PS4 is heavy on social interactivity; Cerny said its social network will extend beyond the console to mobile and Vita. He's ambiguous about which platforms that'll mean, but it sounds like Sony's aiming to make it platform agnostic. There's also a Pinterest-esque social app for friends to share screens and video, which Cerny said applies to the PS4's "personalization" angle. "You'll see real pictures of your real friends," he said.

[Source: Engadget - Click here to read the full sory]